

Two-player rally, in beta
Pacenote
One of you drives and can't see the map. The other reads the map and can't touch the wheel. You talk over the game's own voice chat, each on your own computer.
Play it on itch.ioMarl Studio is an AI entertainment studio. We own our stories and games, and build free tools so a tiny team can ship them fast.

Shh. I’m drawing the next one.
Our first series
Cozy half-minute shorts about a gentle dad, a mom who gets jealous of her own daughter, and a four-year-old who always gets the last word.










Cheek squish, the first episode. Posted 31 Oct, 2,649 views in its first 24 hours.

Kai
The dad. Gentle, and very easy to fluster.

Aoi
The mom. Sweet, and jealous of her own daughter.

Their daughter
Four years old. Looks like a small Aoi, and gets the last word.

One candy left in the jar, and two hands reach for it at once.
Posted 1 Nov, 1,835 views in its first 12 hours


Their daughter climbs onto Kai’s lap with the question every dad dreads.
Drawn, not posted yet

Their daughter gets a headpat for her drawing, so Aoi draws something too.
Drawn, not posted yet

Counted 2 Nov 2026, on Instagram
2,649views
Cheek squish, our first manga reel, in its first 24 hours.
1,835views
The last candy, the second, in its first 12 hours.
13,025views
Across all 9 reels on the account so far.
10followers
What the account had when the first reel went out.


Two-player rally, in beta
One of you drives and can't see the map. The other reads the map and can't touch the wheel. You talk over the game's own voice chat, each on your own computer.
Play it on itch.io
First-person shooter, in testing with friends
Between matches the enemy squad studies how you play, down to where you like to hold and which way you strafe. After each match it shows you what it learned.
shroud.himanshuat.comThe tools are free. The stories and games are the business.

In development
Draws every panel of Kai’s Little Family.
You paste a story and it writes the script, lays out the panels, draws them with an image model running on the Mac and places the speech bubbles. Characters keep the same face and outfit from panel to panel. It’s open source.

In development
Runs Pacenote and Shroud.
Our game engine, in Rust on Bevy. There is no editor and no scene file, so a person or an AI agent can read the whole game, change it and run it from a terminal.

In development
Cut every reel we post.
Free AI video editors for the Mac, Windows and Linux, laid out like Premiere and After Effects. Every animation we post comes with its project file, free to open.
Marl Studio is one person for now: Himanshu, 21, in Gurugram, full time since August 2026.
He built the video editors first. At the end of October he built Manga Studio in five days, and on 31 October posted its first story, Cheek squish, to an account with 10 followers. Most of the people who watched it didn’t follow us. Since then the stories and games come first.
Next: longer manga, and the story of how the studio started, drawn as one.

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